IMMERSIVE VIRTUAL EXPERIENCES
We help institutions prepare learners to better serve the mental health field through revolutionary 'virtual field' experiences.
In internships & the real world, students don’t just listen to a lecture...they EXPERIENCE.
We make this happen in a fully online environment, empowering students to build the confidence they need to begin community-based field placement and make an immediate impact in the lives of others.
BRING THEORY TO PRACTICE WITH A 'REAL' PATIENT in a live classtime session
The Virtual Agency Experience is an online education and training simulation designed by Genius Produced for use in social work, counseling, psychology, and associated degree programs. Genius Produced facilitates, develops, and deploys live sessions (synchronous) where learners practice their clinical skills with a trained professional performer who simulates the concerns and issues that clients may face in everyday life— and receive on-the-spot critiques from professors.
The interaction allows for real-world, authentic practice of a face-to-face, personal interaction. Mannerisms and speech patterns are purposely included to clue the learner into details they should be aware of, and the performer can be instructed to present any specific personality traits or issues.
INTERACTIVE "CHOOSE YOUR OWN ADVENTURE" ASYCHRONOUS ASSESSMENTS
In these ‘choose-your-own-adventure’ activities, we provide opportunity for learners to practice a skill and provide input that directs a realistic situation that the student is immersed within. Playing the role of a therapist, they interact with a client. The learner is given a chance to choose from potential options and gauge whether they chose appropriately.
These are Interactive Assignments where a client speaks directly to camera (POV) creating a 1st-Person Perspective. At specific intervals as the narrative unfolds, the student is given multiple options on how to respond to the client in that moment. One option is more appropriate in terms of empathic communication. When a less-appropriate response is chosen, an explanation for why it is not ideal is given and the student is given another chance to respond until they find the right path.